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Dunkin' Bronuts

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Devlog

  • Version 0.1.2 Slightly improved throw physics, updated controller text
    December 18, 2017 by Joseph Abell
    Another incremental update, nothing too spectacular here, I'm just trying to get some more polish. I'm not entirely sure as to why the throw is both so fast, horizontal, and why gravity takes hold of... Continue reading
  • Version 0.1.1 - added clearer messaging to the game.
    December 16, 2017 by Joseph Abell
    A pretty small change here, I've noticed that if you are playing in the browser, the game needs to be clicked on before the key strokes will work. I added a message on the title screen telling you to... Continue reading
  • Version 0.1 - pretty feature complete now
    December 16, 2017 by Joseph Abell
    So, we now have a feature complete game. you now know who has won. We have audio for each part of the game, and a splash screen. What is left is to make it fun, add animations, and audio cues when pla... Continue reading
  • Version 0.0.1 - The Contingency Plan
    December 16, 2017 by Joseph Abell
    This is the first version of the game! I'm going to become a father for the first time, and the due date is only a few days away, so here is the progress I have made so far. the game is playable, but... Continue reading
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